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Worries over Swedish video game industry
Sunday, 25 March 2012
computer games developed in Sweden, sold like hot cakes last year.
Revenue is estimated to have grown by at least 50 percent.
This year, the
growth has continued. But lack of skilled personnel and funding are two
factors that have brought in increased concerns.
the Swedish Game industry organisation, they are having trouble finding
the right skills as their industry’s growth look to continue.
This situation has meant that they open offices abroad to access a
larger pool of labour from there.
Avalanche Studios, behind the games such as “Just Cause” and “Renegade
ops,” have chosen this route and at the end of last year, opened their
office in New York.
But even in
Stockholm they needs more staff and Avalanche is one of several major
developers who are currently advertising for labour.
Sundberg, who hopes to find about 25 new employees during the spring
and summer, said Avalanche in the wake of the last recession have
become more cautious and are careful with their recruitments. Getting
new graduates as game developers is taking too much time and resources.
"We employ only
developers with very long experience, who have been through and done
console games before. This makes it difficult to find developers that
meet the requirements we have. "
another of the largest Swedish developers, flagged recently for a major
downsizing something Per Stromback thinks it is an exception.
"And I think those who lose jobs there will quite easily find new jobs, "he says.
The demand for staff is a result of the explosive growth of the blue and yellow games spouses.
the games Industry comes only after the summer, but Strömbäck estimates
that the total turnover last year rose by 50 percent - if not more.
The main reason is that the entrant GADGET, the company behind the hit game Minecraft, now included in the figures.
By Scancomark.se Team
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